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Posts: 26 | Thanked: 4 times | Joined on May 2008
#21
While waiting for the hopeful Risk clone, I came across a neat work-around. I've been playing Domination, Yura's Java version of Risk (installed on XP box), a nice job with extra maps and card sets etc., which of course won't run on the N800 because it's a Java applet. But once I installed VNC server/client, I could play it remotely off the PC desktop. It's window on XP is almost EXACTLY the right size for the tablet screen. There is a Flash version that comes along with the install as well.

For a quick download of the the game, go to:http://yura.net/hell/games.htm

For home page, more info/options go to: http://domination.sourceforge.net/
 
Posts: 149 | Thanked: 43 times | Joined on Jan 2010
#22
Holy resurrecting threads Batman!

Did anyone get round to making a Risk clone? If not, does anyone fancy making one for the Maemo 5?

I'm quite partial to Hasbro's Risk 2, which had the option of network and same-time risk:

http://en.wikipedia.org/wiki/Risk_II

Although their 1996 Ultimate risk sounds intruiging:

http://en.wikipedia.org/wiki/Risk_(g...nd_video_games
 
Posts: 149 | Thanked: 43 times | Joined on Jan 2010
#23
No-one likes Risk huh?
 
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Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#24
I like playing the board game, Risk, with family and friends. I can't say i'd play it on a computer, even against family/friends (who are even less likely to play it that way): it's just not the same without the in-your-face human element.

There are probably a half-dozen easily-portable open source clones floating around, though. It might make a nice first port project for someone looking to learn what's involved.
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Unofficial PR1.3/Meego 1.1 FAQ

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Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
Accelemymote: make your accelerometer more joy-ful
 
Posts: 2,014 | Thanked: 1,581 times | Joined on Sep 2009
#25
Originally Posted by BillyTheFish View Post
No-one likes Risk huh?
I do - let me see if I can compile teg for the n900.
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Posts: 149 | Thanked: 43 times | Joined on Jan 2010
#26
Originally Posted by Bratag View Post
I do - let me see if I can compile teg for the n900.
- great to hear!


Flandry - try Risk II that I posted about above if you can find a copy. It's worth it for the "Same Time" risk alone.

Same time risk is only possible using a computer and adds a whole new dynamic to the game and makes it a lot more true to life. You have to use quite a different playing style.
 
Posts: 2,014 | Thanked: 1,581 times | Joined on Sep 2009
#27
Just an update - teg is a no go at this stage mainly because I dont have the strength to compile the gnomeui libs for the n900. However the java based risk mentioned in this thread will run using the java for arm. The problem is that it wont run full screen and this presents an problem. I am trying to work around it.
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Class .. : Power Poster, Potential Coder
Humor .. : [*********] Alignment: Chaotic Evil
Patience : [***-------] Weapon(s): +2 Logic Mace
Agro ... : |*****-----] Relic(s) : G1, N900

 

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Posts: 149 | Thanked: 43 times | Joined on Jan 2010
#28
Blimey you're quick! I have no idea what a gnomeui is but I like the sound of what is happening so far.

Good luck with the work-around.
 
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