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Posts: 7 | Thanked: 12 times | Joined on Dec 2009 @ Melbourne, Australia
#61
Language/s: C++
IDE: Visual Studio 2010 + Code::Blocks
Project: FOPlayer (Fallout 1 and 2 player)
Progress: 5% (File formats deciphered mostly and classes written to accomodate. Working on game logic)
License: One of the free licenses, user must include data
Distribution: Via the repositories, when ready
Purpose/goal of project: To allow users to play Fallout 1 and 2 natively on the N900
 

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Posts: 299 | Thanked: 241 times | Joined on Oct 2009 @ Singapore
#62
Language/s: Qt/C++
IDE: Qt Creator & MADDE
Project: Qteachme
Progress: 80% (That's for v0.1)
License: tbd
Distribution: Via the repositories, when ready
Purpose/goal of project: Just another flashcard app, but done the way I like it.
 
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Posts: 3,203 | Thanked: 1,391 times | Joined on Nov 2009 @ Worthing, England
#63
Language/s: Qt/Python
IDE: Qt Creator & Python editor, PyGTKEditor
Project: HealthCheck
Progress: 95% - waiting on extras-testing
License: fweeeeee
Distribution: Repo's
Purpose/goal of project: N900 healthchecker, system info, tests and more
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----------- Author of the N900 Health Check Application ----------- New Version in Extras Devel (Dec 2010 - 2.9.10)
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Posts: 388 | Thanked: 842 times | Joined on Sep 2009 @ Finland
#64
Language/s: C++/Qt4.6
IDE: scratchbox/Maemo SDK + gedit
Project: Scoresheet
Progress: 100%, waiting (in extras-devel) for PR1.2 to be released
License: GPLv3
Distribution: Fremantle Extras
Purpose/goal of project: Started as a simple Qt learning project, but hopefully useful for scorekeeping in various games.

Last edited by hqh; 2010-03-11 at 21:31.
 
Posts: 162 | Thanked: 79 times | Joined on Jan 2010 @ Finland
#65
Language/s: Python / Pyside / PyQt (haven't decided yet)
IDE: Pluthon
Project: unnamed as of yet (Reittiopas for maemo)
Progress: UI design somewhat ready
License: Undetermined
Distribution: fremantle free
Purpose/goal of project: Test developing PyQT with creating a simple maemo interface for Finnish bus timetable website reittiopas.fi
 

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Posts: 81 | Thanked: 62 times | Joined on Aug 2009 @ Nagoya, Japan
#66
Language/s: C++/Qt-4.6
IDE: gvim
Project: toMOTko (http://tomotko.sourceforge.net)
Progress: ~90% (Hildonization)
License: GPLv2
Distribution: Hopefully in Extras
Purpose/goal of project: Flashcard application convenient to learn foreign language vocabulary.

Last edited by FBergeron; 2010-03-11 at 12:30.
 

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Posts: 540 | Thanked: 288 times | Joined on Sep 2009
#67
Language/s: Python, PyGTK
IDE: Maemo SDK and various text editors (usually Subethaedit)
Project: MobileHotspot
Progress: ~70% (though reportedly usable), bit stuck ATM with some PyGTK things (which is why I made mceledpattern in the meanwhile, see below)
License: GPL
Distribution: fremantle free
Purpose/goal of project:
"Joikuspot killer" for N900. This project was started before Joiku had announced that there will be JoikuSpot for N900 and is continued out of combination of intellectual curiosity and philosophical reasons (the whole free as in freedom vs proprietary software skit)

Language/s: Vala
IDE: Maemo SDK and various text editors (usually Subethaedit)
Project: mceledpattern (small tool, in mobilehotspot repo)
Progress: 99% (waiting for extras approval)
License: LGPL
Distribution: fremantle free
Purpose/goal of project:
Allow surgical adds/removes of led/vibra patterns in mce.ini via CLI (see this thread)

Last edited by rambo; 2010-03-13 at 15:26. Reason: Minor clarifications, edit2: updated mceledpattern status
 

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Posts: 6 | Thanked: 0 times | Joined on Mar 2010
#68
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Language/s: C
IDE: Scite
Project: Dice Roller
Progress: 75%
License: GPL I guess...
Distribution: yet to go anywhere
Purpose/goal of project: For the heck of it
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Posts: 282 | Thanked: 337 times | Joined on Dec 2009 @ Austin, TX, USA
#69
Language/s: C++ (with qt)
IDE: Geany
Project: Tip Calculator with accelerometer input
Progress: 10%
License: GPL?
Distribution: not even close, but will submit to repositories when functional
Purpose/goal of project: alternative activity to sleeping
Also, see if I can remember enough C++ to do this, learn QT, and write a generalized QT-based shake-to-control class for the world to enjoy.
 

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Posts: 670 | Thanked: 367 times | Joined on Mar 2009
#70
Originally Posted by rmerren View Post
Project: Tip Calculator with accelerometer input
I confess that I've having a little trouble wrapping my mind around this.
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* n810 since Feb 2009
* Most-used apps: Opera, gPodder, Panucci, Tomiku, Canola, Quasar, MaemoMapper, ATI85, Maemopad+, AisleRiot Solitaire, Anagramarama, Rapier, Gnumeric, pyRDesktop
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