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2010-03-25
, 22:10
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Posts: 1,259 |
Thanked: 1,341 times |
Joined on Oct 2009
@ Germany
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#212
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2010-03-25
, 22:31
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Posts: 436 |
Thanked: 406 times |
Joined on Jan 2010
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#213
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2010-03-25
, 22:35
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Posts: 94 |
Thanked: 319 times |
Joined on Mar 2010
@ Barcelona, Spain
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#214
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I'm over the moon that SegaCD games are now supported and the ones that I've ripped to .iso from my own collection work without a hitch.
But I still don't have CD Audio in the games. I've ripped the music tracks from the Game Disc to mp3 and placed them in a folder with the parent game's .iso file.
In the case, the game is Snatcher. So I've got the .iso called "Snatcher.iso" and put it into it's own folder.
The mp3 files are in the same folder and I've tried several naming schema's: (this example is for the logo track, first on the disc, but listed as 02 on the discs track listing):
Snatcher-02.mp3
Snatcher_02.mp3
Snatcher02.mp3
Snatcher 02.mp3
Snatcher-02
Snatcher_02
02.mp3
2.mp3
02
2
Nothing has worked. Should I be naming them differently? I used a CD ripping program that seams to have automatically edited the .id3 tag as it created the mp3 file, could the inclusion of mp3 metadata screwed the pooch?
I've only used the desktop Kega emulator before for Sega CD and Kega doesn't require mp3 audio as it can read everything straight from the .iso/.cue file. However I've heard that the desktop gens emulator requires a similar conversion of audio to mp3 for it to play. Has anyone gotten mp3 audio to work in either picodrive or gens?
Any help would be awesome.
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2010-03-25
, 22:41
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Posts: 682 |
Thanked: 208 times |
Joined on Jan 2010
@ UK
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#215
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I just got my Snatcher sega CD image to run audio with MP3. Found a great guide that even I could follow:
http://www.segacd.org/rip-iso.html
The Following User Says Thank You to Ronaldo For This Useful Post: | ||
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2010-03-25
, 22:42
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Posts: 94 |
Thanked: 319 times |
Joined on Mar 2010
@ Barcelona, Spain
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#216
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Whoa you people are really taking this up one level with that Sega CD stuff.
I never got around to getting aquainted with Sega CD so I just have this one thing in mind about MegaDrive/Genesis emulation: Are there plans to optimize battery usage of the emulator? Right now 30mins of play take down about 1.5bars of battery. Is there going to be optimization?
By no means do I mean that the battery consumption would be particularly high , just asking out of intererst.
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2010-03-26
, 12:28
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Posts: 94 |
Thanked: 319 times |
Joined on Mar 2010
@ Barcelona, Spain
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#217
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2010-03-26
, 12:34
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Moderator |
Posts: 3,718 |
Thanked: 7,419 times |
Joined on Dec 2009
@ Bize Her Yer Trabzon
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#218
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2010-03-26
, 12:45
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Posts: 256 |
Thanked: 98 times |
Joined on Jan 2010
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#219
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2010-03-26
, 13:37
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Posts: 762 |
Thanked: 395 times |
Joined on Jan 2010
@ Helsinki
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#220
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http://www.segacd.org/rip-iso.html