Spotfist
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2010-04-29
, 17:03
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Posts: 478 |
Thanked: 101 times |
Joined on Feb 2010
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#21
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2010-04-29
, 17:13
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Posts: 1,086 |
Thanked: 2,964 times |
Joined on Jan 2010
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#22
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2010-04-29
, 18:57
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Posts: 37 |
Thanked: 31 times |
Joined on Apr 2010
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#25
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The Following User Says Thank You to KapCaveman For This Useful Post: | ||
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2010-04-29
, 22:24
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Posts: 77 |
Thanked: 176 times |
Joined on Dec 2009
@ Hamburg, Germany
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#26
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Good work jfk
Have you had any ideas of creating a head tracking library or package that others could easily import into their projects that would enable them to make use of these algorithms? That would be pretty cool
Great work jfk,
Thanks for the link to the use of this effect in the DSi game - that really shows the potential.
And thinking more about it - the DSi one shows how the accelerometer could be used to great effect instead of head tracking.
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2010-04-30
, 03:39
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Posts: 557 |
Thanked: 370 times |
Joined on Apr 2010
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#27
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The Following User Says Thank You to IzzehO For This Useful Post: | ||
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2010-04-30
, 04:39
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Posts: 2,142 |
Thanked: 2,054 times |
Joined on Dec 2006
@ Sicily
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#28
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