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2010-05-07
, 14:36
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Posts: 28 |
Thanked: 42 times |
Joined on Nov 2009
@ Germany
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#21
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2010-05-07
, 21:54
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Posts: 692 |
Thanked: 264 times |
Joined on Dec 2009
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#22
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2010-05-09
, 22:47
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Posts: 28 |
Thanked: 42 times |
Joined on Nov 2009
@ Germany
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#23
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Edit: Question, does this support the original music, and if so how do you set it up?
Found the midi files here, but where do I put 'em?
http://www.dxx-rebirth.com/?Downloads:Resource
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2010-05-11
, 13:15
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Posts: 4,365 |
Thanked: 2,467 times |
Joined on Jan 2010
@ Australia Mate
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#24
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2010-05-11
, 17:17
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Posts: 692 |
Thanked: 264 times |
Joined on Dec 2009
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#25
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The music doesn't seem to work yet, not sure what's going wrong though. Maybe a problem with the sdl-mixer...
edit: I think timidity is missing, but it's not in the repos yet and needs tons of dependencies.
Got it running on the N900, but the N900 is too slow for playing midis in software. I got choppy playback at 100 % CPU
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2010-05-11
, 20:30
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Posts: 28 |
Thanked: 42 times |
Joined on Nov 2009
@ Germany
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#26
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I wonder if playing back the music as .wav/.mp3/.ogg would be possible, like this?
http://boards.dingoonity.org/dingoon...1707/#msg11707
Shouldn't bee to hard to rip midis to one of those formats...I could do that and upload the resulting files.
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2010-05-11
, 21:52
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Posts: 267 |
Thanked: 183 times |
Joined on Jan 2010
@ Campinas, SP, Brazil
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#27
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2010-05-11
, 22:07
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Posts: 28 |
Thanked: 42 times |
Joined on Nov 2009
@ Germany
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#28
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Maybe you can take a look at the package "duke3d-timidity". It manages to use timidity in Duke Nukem 3D somehow. Maybe you can do the same for Descent.
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2010-05-12
, 08:57
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Posts: 95 |
Thanked: 17 times |
Joined on Mar 2010
@ Amsterdam, The Netherlands
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#29
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2010-05-13
, 17:03
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Posts: 28 |
Thanked: 42 times |
Joined on Nov 2009
@ Germany
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#30
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