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2010-05-14
, 18:32
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Posts: 692 |
Thanked: 264 times |
Joined on Dec 2009
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#42
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2010-05-14
, 18:43
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Posts: 105 |
Thanked: 26 times |
Joined on May 2010
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#43
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The Following User Says Thank You to eiraku For This Useful Post: | ||
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2010-05-14
, 19:37
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Posts: 692 |
Thanked: 264 times |
Joined on Dec 2009
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#44
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2010-05-14
, 19:38
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Posts: 692 |
Thanked: 264 times |
Joined on Dec 2009
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#45
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EDIT 1: Ladies and gents, we've got ourselves a bug with the Timidity solution.
Try it on level 2, around 2-3 minutes into the level, the music (I'm sure, as I tried it WHILE being fragged by some of the orange bots, and a second time while hiding in the spawn room) triggers a high pitched whistling sound that persists until you:
1) Finish the level
2) Abort the mission or
3) Go mad.
It's there in level three as well, only a tad further in. Reproducibility is a 100%, I've done a couple of runs through levels 2 and 3 and it happens every time.
Bug in the Timidity sample set? Don't know.
Will try out the OGG solution next.
The Following User Says Thank You to GameboyRMH For This Useful Post: | ||
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2010-05-14
, 19:53
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Posts: 105 |
Thanked: 26 times |
Joined on May 2010
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#46
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Yep known bug in Timidity:
http://boards.dingoonity.org/dingoon...tion=printpage
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2010-05-14
, 20:42
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Posts: 4,708 |
Thanked: 4,649 times |
Joined on Oct 2007
@ Bulgaria
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#47
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2010-05-14
, 21:20
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Posts: 28 |
Thanked: 42 times |
Joined on Nov 2009
@ Germany
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#48
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On a side note, how have you guys mapped the keys? Accelemymote seems to be funky last I checked, it went everywhere and then stopped working.
Funny that a great solution might be to map the mouse-touchscreen controls to be CENTERED somewhere around the bottom right corner somehow, acting like a virtual thumbstick so to speak.
Anyhow, does the N900 port of D1X supports MP3 as it does Oggs? Or does the Jukebox function need to be enabled first?
And is it internal or do I need to install Ogg codecs into my N900?
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2010-05-15
, 02:33
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Posts: 105 |
Thanked: 26 times |
Joined on May 2010
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#49
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2010-05-15
, 03:03
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Posts: 4,365 |
Thanked: 2,467 times |
Joined on Jan 2010
@ Australia Mate
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#50
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On a side note, how have you guys mapped the keys? Accelemymote seems to be funky last I checked, it went everywhere and then stopped working.
Funny that a great solution might be to map the mouse-touchscreen controls to be CENTERED somewhere around the bottom right corner somehow, acting like a virtual thumbstick so to speak.
Right now, depending on awkwardly placed fingers and weird keyboard mappings to prevent finger cramps lol.
EDIT: egads, Duke3D-Timidity is 14 megs large. Hope its optified.
Last edited by eiraku; 2010-05-14 at 18:40.