The Following User Says Thank You to J4ZZ For This Useful Post: | ||
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2011-01-17
, 17:31
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Posts: 53 |
Thanked: 43 times |
Joined on Apr 2010
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#92
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The Following User Says Thank You to chan32167 For This Useful Post: | ||
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2011-01-17
, 17:52
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Posts: 42 |
Thanked: 48 times |
Joined on Feb 2010
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#93
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2011-01-20
, 02:40
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Posts: 299 |
Thanked: 241 times |
Joined on Oct 2009
@ Singapore
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#94
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edit: I think a cool feature would be multi levelpack support.
So everyone can build their levelpacks and submit them to the Mokomaze site and then everyone can play these level without having to rename the old levelpack file.
Of course these Levelpacks have to be in the same resolution.
The Following User Says Thank You to magnuslu For This Useful Post: | ||
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2011-01-20
, 03:13
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Posts: 2,006 |
Thanked: 3,351 times |
Joined on Jun 2010
@ N900: Battery low. N950: torx 4 re-used once and fine; SIM port torn apart
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#95
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2011-01-20
, 07:19
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Posts: 4 |
Thanked: 7 times |
Joined on Jan 2011
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#96
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The Following User Says Thank You to Cyrax For This Useful Post: | ||
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2011-03-23
, 07:09
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Posts: 539 |
Thanked: 518 times |
Joined on May 2010
@ nanaurbusiness
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#97
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File_loader: savegame file not found File_loader: 48 game levels parsed Home directory /home/user not ours. Main: can't load font '/opt/mokomaze/data/LiberationMono-Regular.ttf'. Exiting.
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2011-03-23
, 07:36
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Posts: 317 |
Thanked: 787 times |
Joined on Oct 2009
@ Krakow, Poland
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#98
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Still not solved here:
Does someone knows whats wrong with /home/user ??Code:File_loader: savegame file not found File_loader: 48 game levels parsed Home directory /home/user not ours. Main: can't load font '/opt/mokomaze/data/LiberationMono-Regular.ttf'. Exiting.
Thx in advance,
..::J4ZZ::..
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2011-03-23
, 13:00
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Posts: 301 |
Thanked: 275 times |
Joined on Dec 2010
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#99
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2011-03-23
, 18:31
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Posts: 2,225 |
Thanked: 3,822 times |
Joined on Jun 2010
@ Florida
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#100
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Quick reply...
What about adding to deb dependencies:
provides: osso-lmarbles
replaces: osso-lmarbles
It should allow uninstallation of non-free osso-lmarbles and Osso-graphics-game-lmarbles without disturbing mp-fremantle-generic-pr, and mokomaze is only slightly larger than osso-lmarbles and Osso-graphics-game-lmarbles taken together, so it would be just replacing one non-free component of Maemo with a free one, which looks/works better.
Are there any problems with this suggestion?
Greetz,
..::J4ZZ::..