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2009-08-18
, 04:57
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Posts: 1,436 |
Thanked: 3,144 times |
Joined on Jul 2005
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#102
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2009-08-18
, 14:49
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Posts: 1,436 |
Thanked: 3,144 times |
Joined on Jul 2005
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#103
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2009-08-18
, 15:07
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Posts: 4,384 |
Thanked: 5,524 times |
Joined on Jul 2007
@ ˙ǝɹǝɥʍou
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#104
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2009-08-18
, 20:31
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Posts: 2,427 |
Thanked: 2,986 times |
Joined on Dec 2007
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#105
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Writing 3D games is too much up in the air though, with various comments like "stop HIldon Desktop first" through to "use Qt, it makes it easy"; and then there are things like COGL which sound like the best of both worlds. The lack of Open GL-ES testing is also an obvious problem. More leadership needed from Nokia here, methinks.
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2009-08-19
, 07:02
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Posts: 1,418 |
Thanked: 1,541 times |
Joined on Feb 2008
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#106
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2009-08-19
, 10:41
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Posts: 2,669 |
Thanked: 2,555 times |
Joined on Apr 2007
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#107
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Ok, sorry for misunderstanding. "Will sell more than previous tablets" statement does not tell us much in the frame of this thread though: in order to even attempt competition with iPhone (or Crackberry, or even Nokia's own S60 devices), the new tablet should sell in numbers comparable to these devices. Until this happens to a Maemo device, all talk about wooing developers is pointless.
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2009-08-19
, 11:10
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Posts: 1,418 |
Thanked: 1,541 times |
Joined on Feb 2008
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#108
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2009-08-19
, 11:28
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Posts: 3,319 |
Thanked: 5,610 times |
Joined on Aug 2008
@ Finland
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#109
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2009-08-19
, 11:39
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Posts: 1,418 |
Thanked: 1,541 times |
Joined on Feb 2008
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#110
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That's a vicious circle. Without the sufficient number of users (and thus devices) there would be no developers on the iPhone, either. No iPhone/MIDP/Symbian dev will switch to Maemo until they believe there are enough users to make their efforts worthwhile. That's why even the basic device/app offer has to be impressive enough to 'infect' as many innocent users as possible, and use that feedback loop later to strengthen the platform.
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This is for Apple to manage. Their challenge is to enable a variety of exploration possibilities using their store, so that the 99 cent "crap apps" don't dominate and preclude major development. It's certainly doable with the right interface and database under the hood. I guarantee you Amazon.com would figure it out.
Where Maemo can potentially trump Apple is, again [sound of dead horse being beaten] with the strength of a well-supported community. Diverse, talented teams can create applications above and beyond what a lone coder can (with rare but reasonable exceptions like Maemo Mapper, which actually did have some contributions if I recall correctly). The main requirement is leadership. Fortunately that has been improving.
I am trying to capture as much of this subject as I can in my proposed Summit presentation and this sort of dialog is extremely helpful.
Nokia Developer Champion
Different <> Wrong | Listen - Judgment = Progress | People + Trust = Success
My personal site: http://texrat.net