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2010-10-27
, 12:13
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Posts: 41 |
Thanked: 32 times |
Joined on Sep 2010
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#193
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2010-10-27
, 12:14
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Posts: 135 |
Thanked: 151 times |
Joined on Dec 2009
@ Slovakia/Bratislava
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#194
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The Following User Says Thank You to forcer For This Useful Post: | ||
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2010-11-03
, 21:56
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Posts: 135 |
Thanked: 151 times |
Joined on Dec 2009
@ Slovakia/Bratislava
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#196
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The Following 28 Users Say Thank You to forcer For This Useful Post: | ||
Andy1210, bandora, bergie, cfh11, cgarvie, Chrome, codeMonkey, DaSilva, drax, Drekkie, eMiL, GameboyRMH, Helmuth, isto, ivyking, mamad CJ, marmistrz, mece, Mentalist Traceur, noal, Nokia7Linux, NvyUs, Roth, studiosusmed, sunyakram, Texrat, twaelti, woody14619 |
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2010-11-04
, 18:22
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Posts: 1,062 |
Thanked: 961 times |
Joined on May 2010
@ Boston, MA
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#197
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2010-11-04
, 18:34
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Posts: 80 |
Thanked: 100 times |
Joined on Sep 2010
@ England
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#198
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2010-11-04
, 19:22
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Posts: 135 |
Thanked: 151 times |
Joined on Dec 2009
@ Slovakia/Bratislava
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#199
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The Following User Says Thank You to forcer For This Useful Post: | ||
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2010-11-04
, 19:48
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Posts: 5 |
Thanked: 0 times |
Joined on Nov 2010
@ Moscow, Russia
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#200
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@noal: Whole code of the editor was done by me, other bits are from the game itself, thank Rovio for awesome game that pushed me to do editor for it.
About separation: That's more question to Rovio, you can only bombard them to open new "user" pack.
--
On other topic(compatibility of AB levels)
The good thing is, that Android and Palm do have same lua level format, the iPhone ones are different(encrypted). I guess that's because of former App Store policy of not using other languages than ObjC for app development. That means levels are compatible with android/maemo/palm, but not compatible with Apple devices - that's bit sad.
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Tags |
angry birds, level editor |
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see picture in att.
Last edited by forcer; 2010-10-31 at 11:24.