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2010-05-04
, 22:08
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Posts: 150 |
Thanked: 20 times |
Joined on May 2010
@ UK
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#21
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2010-05-04
, 22:09
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Posts: 42 |
Thanked: 12 times |
Joined on Dec 2009
@ Italy
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#22
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What about two sectors on each desktop inside which the widgets, icons, shorcuts etc. would rotate around their center pivot point to match the new portrait mode? Wouldnt in be somehow easy to implement? I know it would limit the positioning of the widgets, icons etc. but hey, there is portrait mode![]()
Another way could be rotating around the pivot point of a sector, probably even easier and 'safer'
The Following User Says Thank You to PePPeN20 For This Useful Post: | ||
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2010-05-04
, 23:55
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Posts: 61 |
Thanked: 4 times |
Joined on Mar 2010
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#23
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maybe like this??
http://www.youtube.com/watch?v=icne_qgBHsU
:P
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2010-05-05
, 00:04
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Posts: 889 |
Thanked: 537 times |
Joined on Mar 2010
@ scotland
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#24
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The Following User Says Thank You to festivalnut For This Useful Post: | ||
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2010-05-05
, 00:39
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Posts: 609 |
Thanked: 243 times |
Joined on Jan 2010
@ Eastern USA
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#25
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okay,what is the bug now ,sorry but that not fix the problem
great job,but that not the same thing at the videos .tnx
it will be a soultion for this problem ?
any one work on it or some thing?
The Following User Says Thank You to xomm For This Useful Post: | ||
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2010-05-05
, 00:48
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Posts: 1,746 |
Thanked: 2,100 times |
Joined on Sep 2009
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#26
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maybe like this??
http://www.youtube.com/watch?v=icne_qgBHsU
:P
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2010-05-05
, 01:32
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Posts: 1,589 |
Thanked: 720 times |
Joined on Aug 2009
@ Arlington (DFW), Texas
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#27
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Too much motion, and the buttons transition too much relative to each other as they swap positions. RafaLL92's suggestion pins objects to their location and simply rotates them in place. The other option is to pin them to the sector and rotate the sector.
I think a sector based rotation would be better, as it would maintain spatial locality with other objects in the same sector regardless of which way you turn it. I think either would be much better than the drastic shift in the video.
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2010-05-05
, 05:22
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Posts: 97 |
Thanked: 24 times |
Joined on Jan 2010
@ Planet Earth
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#28
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...
I've noticed a game in -devel called hangman. It has it's own portrait keyboard within the application.
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2010-05-05
, 05:39
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Posts: 10 |
Thanked: 25 times |
Joined on Apr 2010
@ Scarborough, Ontario
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#29
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2010-05-05
, 10:56
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Posts: 16 |
Thanked: 34 times |
Joined on May 2010
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#30
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