Forum: Nokia N900
2010-02-26, 16:38
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Replies: 2,626
Views: 1,274,085
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Forum: Maemo 5 / Fremantle
2010-01-21, 00:44
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Replies: 9
Views: 1,730
Re: Removing IM contacts from Address Book
I too found this annoying.
I just merged them and edited their names so they weren't so obviously out of place.. and then removed all the messenger contacts that I don't really communicate with...
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Forum: Applications
2010-01-15, 11:58
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Replies: 56
Views: 30,613
Re: Fennec on the N900
Other than the much longer launch, the actual browsing experience in Fennec is pretty much the same for me as the default browser.
I've had 1 browser crash since I switched over. I often got...
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Forum: Nokia N900
2010-01-15, 11:38
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Replies: 25
Views: 10,106
Re: rootfs size
The update shouldn't have used any more space. You should have 50-70 meg free (depending on installed apps) just like before.
rootfs is actually on a different piece of hardware than the rest of...
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Forum: Games
2010-01-14, 19:03
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Replies: 8
Views: 2,213
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Forum: Applications
2010-01-14, 19:02
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Replies: 56
Views: 30,613
Re: Fennec on the N900
Startup time is still slow-ish. But once running, the performance is comparable to the builtin browser.
And tabs and the awesome bar are both awesome.
There is no more twirl-to-zoom in...
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Forum: Applications
2010-01-14, 15:42
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Replies: 56
Views: 30,613
Re: Fennec on the N900
I wanted to chime in here real quickly.
Fennec performance was terrible. It seems that after the PR1.1 update it is quite the usable browser. I think I have permanently switched, in fact.
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Forum: Games
2010-01-10, 02:03
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Replies: 98
Views: 40,205
Re: tinyfugue mud client
Interesting. I believe the hard keyboard will be fine.
You can also set up key macros in tinyfugue instead of having global keybindings. Like what I did above wiith the keypad enter.
If you...
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Forum: Games
2010-01-10, 01:23
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Replies: 98
Views: 40,205
Re: tinyfugue mud client
How did you get all of those shortcuts and a numeric keypad onscreen? Are they touch selectable?
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Forum: Games
2010-01-09, 10:58
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Replies: 98
Views: 40,205
Re: tinyfugue mud client
3 Kingdoms has a serious level of automation that you won't find elsewhere.
once you get to level 5 and join a guild.. every guild has a panic heal and an automatic "do some stuff every round"...
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Forum: Games
2010-01-06, 23:06
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Replies: 98
Views: 40,205
Re: tinyfugue mud client
I'm not Jaffa, but I have played quite a few muds at some time or another.
I enjoyed
Ancient Anguish [anguish.org 2222] (lp mud)
(smaller sized mud, separate races, guilds, Classic D&D classes...
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Forum: Games
2010-01-05, 17:35
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Replies: 98
Views: 40,205
Re: tinyfugue mud client
ah.
so it is.
I was mistaken about what optification was, apparently. Part of the discussion was about how simlinks take space as well.
thanks again.
will
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Forum: Games
2010-01-05, 14:43
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Replies: 98
Views: 40,205
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Forum: Games
2010-01-04, 23:27
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Replies: 98
Views: 40,205
Re: tinyfugue mud client
Thanks Jaffa.
I just got done testing out the client and everything that I have tried so far is working great. (triggers, status bar, keybindings, aliases, macros, connections, etc). even the...
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Forum: Games
2010-01-03, 22:08
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Replies: 98
Views: 40,205
Re: tinyfugue mud client
Awesome.
I don't have the bandwidth to install the SDK or scratchbox or I would be giving it a go myself.
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Forum: Games
2010-01-03, 20:29
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Replies: 98
Views: 40,205
Re: tinyfugue mud client
I don't think that the autobuild worked. Both of the appearances of tinyfugue there are giving the "Failed" log. Unless I am misreading it.
And it is also not showing up in the...
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Forum: Games
2010-01-02, 12:03
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Replies: 98
Views: 40,205
Re: tinyfugue mud client
Hey fellas,
I hate to resurrect a dead thread, but I have been trying to tinker and get tinyfugue runnning for the past few days. I know how to use the client, but it appears that the .deb...
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