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2008-09-29
, 14:16
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Posts: 1,878 |
Thanked: 646 times |
Joined on Sep 2007
@ San Jose, CA
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#42
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2008-09-29
, 14:22
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Posts: 1,878 |
Thanked: 646 times |
Joined on Sep 2007
@ San Jose, CA
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#43
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Absolutely not. I bought a stowaway bt keyboard and the integration was surprisingly good. And the 810 version was just a different version for people with different preferences, or who for some reason, are'nt willing to try the separate keyboard.
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2008-09-29
, 14:30
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Posts: 14 |
Thanked: 4 times |
Joined on Sep 2008
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#44
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2008-09-29
, 15:22
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Posts: 3,841 |
Thanked: 1,079 times |
Joined on Nov 2006
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#45
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2008-09-29
, 16:32
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Posts: 861 |
Thanked: 734 times |
Joined on Jan 2008
@ Nomadic
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#46
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Of course this is an application that has simply been recompiled for the N8x0, with very few adjustments. But isn't that how we want things to be? It should be possible to use software that hasn't been specially designed for some futuristic special magic display. We don't want to be limited to Nokia Approved (tm) software. The internet tablets were meant to be flexible, open devices.
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2008-09-29
, 19:18
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Posts: 1,513 |
Thanked: 2,248 times |
Joined on Mar 2006
@ US
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#47
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For NIT designers to complain about poor style consistency, and apps with poor adherence to a given style, they need to have put in the work on putting that infrastructure into place (style guides, rich set of style implementations for app designers to both leverage and compete with, etc.). Where's the solid finger friendly email application? Modest may be better than what was there before, but it's still not something I'd hold up as an example of great finger/touch-screen design. Where's the solid finger friendly PIM suite? Where's the finger friendly web browser? For NIT designers to preach about "we should eliminate hard buttons from the design, for design purity", then they must first be an example of that design purity, not an example of the design problem. Lead from the front, and lead by example.
And, even then, it's still going to come down to "there are times when the best/fastest information input will be typing". Or, because it's an _internet_ tablet, it's going to be using web pages and web apps that were also designed for desktops, and are thus either keyboard focused or have shortcuts that make input much faster with a keyboard. In those cases, not being able to use hard buttons becomes a limitation.
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2008-09-29
, 19:53
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Posts: 5,335 |
Thanked: 8,187 times |
Joined on Mar 2007
@ Pennsylvania, USA
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#48
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It is not the NIT designers (at least to my knowledge although I wasn't at the summit) who are preaching about removing hard keys, but a few people on this site (who I am trying to address).
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2008-09-29
, 20:11
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Posts: 4,930 |
Thanked: 2,272 times |
Joined on Oct 2007
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#49
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So it would be a better idea for the designers to think that they do _not_ know the use cases?![]()
Attempting to create a device that tries to please every use case known now and later will really please nobody. "Oh put a d-pad there... No, put two d-pads there! Put 5 keys on the top! Just in case... Somebody might come up with some use for them."
I'd also say that real buttons are a poor substitute for the future technologies (not yet available) with proper haptics and visuals.
I'd say that there's a lot of hype around them and I find it scary since these technologies heavily rely on power hungry interaction elements.
In N800 times I remember a huge fight with UI designers about the single LED and the fact that it was going to be abused:
- far from optimal hw design would generate lot of CPU activity for blinking the LED
- the user was expected to be some sort of telegraph operator to tell one pattern from the other
- because of the low pass effect from the mechanics, patterns that on paper were significantly different were ending up to look like thery were all the same
So that was just a simple and apparently harmless LED; I wonder what will happen once we start dealing with stuff which actually _moves_ or is expected to light large screen surfaces - or both - hence requiring much more power.
"Weren't you worried he'd rip off your ideas and not pay you anything for them?" Szandor's spellbound by the story, unconsciously unrolling and re-rolling an Ace bandage.
"Didn't even cross my mind. Of course, he tried to do just that, but it wasn't any good -- they were engineers; they had no idea how normal human beings interact with their environments. The stuff wasn't self-revealing -- they added a million cool features and a manual an inch thick. After prototyping for six months, they called me in and offered me a two-percent royalty on any products I designed for them."
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2008-09-29
, 20:17
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Posts: 1,878 |
Thanked: 646 times |
Joined on Sep 2007
@ San Jose, CA
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#50
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It is not the NIT designers (at least to my knowledge although I wasn't at the summit) who are preaching about removing hard keys, but a few people on this site (who I am trying to address).
some of the comments simply fail to take into account the unigue device characteristics of the NIT. Within the mobile touchscreen category, personally I prefer the functionality focused design of the NIT to the barren touchscreen style of the iphone. If you want an iphone, go buy an iphone; the NIt should aspire to better than the iphone not to imitate it.