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Posts: 28 | Thanked: 2 times | Joined on Aug 2007 @ The Netherlands
#11
Open TTD
(Beter) doom (with selection of different .wad support)
Wolfenstein
Quake
 
Posts: 5 | Thanked: 0 times | Joined on Jul 2007
#12
dope wars!! I used to love this game!

PAX IMPERIA 2 (<<pipe dream)

anything from the sonic series
 
Posts: 4 | Thanked: 1 time | Joined on Aug 2007
#13
Originally Posted by gsagers View Post
...Wormux requires the SDL_gfx library >= 2.0.13 - highest that I can see in the maemo environment is 1.2.x...
SDL_gfx is a set of drawling routines for SDL. SDLs highest version is 1.2.x, its a matter of getting SDL_gfx itself onto the tablet, which should be pretty easy.
 
Posts: 330 | Thanked: 57 times | Joined on May 2007 @ BKNYC
#14
hmmmm, interesting.

Originally Posted by torx View Post
Here are some of the games which i believe can and should be ported over to N800.

The Mana World
- A 2D MMORPG

Wormux - A 2D worms-clone

Hedgewars - Another 2D worms-clone, except doesn't require OpenGL.
Originally Posted by torx View Post
(
DESmuMe - Nintendo DS emulator

Will look into that one.
)

(
Super Mario Clone FX - Mario-clone

I did mario a couple of weeks ago.
runs, but slow when alot of sprites show up..
I have a video on youtube of it.
http://www.youtube.com/watch?v=YS9PxxfNYOA
)

(
Armagetron - 3D tron-clone. I believe this should run pretty smooth on a N800, afterall it can handle a quake 2 game at decent framerate.

Compiled armegetron for the N800, segfualt, not sure why.
but the dependencies are too much.
had to compile mesa for it to run, cause it requires opengl or mesa
and we know nokia for some reason have the opengl chip in the n800 but no drivers. A license thing I heard.
)

Feel free to contribute to the list, but do take note of the feasibility (is the source available? does the N800/770 have enough power?)
 
Posts: 4 | Thanked: 1 time | Joined on Aug 2007
#15
a game that would be really cool to port down to maemo is Spheres of Chaos. It's done in SDL and works on pretty weak (by todays standards) hardware. Even though its not open source, I imagine a clone could be made to work just as well.

Last edited by ha1f; 2007-08-14 at 19:40.
 
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Posts: 729 | Thanked: 19 times | Joined on Mar 2007
#16
The Mana World looks interesting...playing it now killing maggots and scorpions to level up...
 
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Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#17
Originally Posted by torx View Post
Here are some of the games which i believe can and should be ported over to N800.
Wormux - A 2D worms-clone
Wormux - this one was a b**** to build.

And it's pretty big - 50MB game data,
 
iball's Avatar
Posts: 729 | Thanked: 19 times | Joined on Mar 2007
#18
Ok, so where's the binary/package for us non-compilers to use?
And why aren't you running your own repository yet?
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#19
Originally Posted by iball View Post
Ok, so where's the binary/package for us non-compilers to use?
And why aren't you running your own repository yet?
It still crashes and needs UI rework to fit in 800x480

right now you need 50MB free to install it.

I don't want to make yet another repository. I'd like to get these into the extras repo once they're solid.
 
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Posts: 729 | Thanked: 19 times | Joined on Mar 2007
#20
Originally Posted by ArnimS View Post
It still crashes and needs UI rework to fit in 800x480

right now you need 50MB free to install it.
Ouch on the size, but those of us booting from 8GB SDHC can handle it easily enough.

Originally Posted by ArnimS View Post
I don't want to make yet another repository. I'd like to get these into the extras repo once they're solid.
Well, some of the stuff you've already done is solid enough to go in there but there is an idea floating around about setting up a "testing" repository at the garage for folks to dump stuff in. Hopefully that goes from idea to reality soon.
 
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