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2009-09-13
, 13:07
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Posts: 110 |
Thanked: 215 times |
Joined on Apr 2008
@ Earth, 38.830000, -77.00000
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#22
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While lying in bed I thought of a possible "objective mode" for Slysics.
The objective would be to make the sledder go from Point A to Point B, which would be placed randomly and are unmovable. You then need to draw your lines and get to Point B. The score could be based off of how few lines you draw to reach your goal, or the time it takes, or a combination of the two. I think it would make a good "party" game where you can pass the tablet from player to player and try to beat each others scores.
For a more difficult mode, objects blocking your path could be placed within the world.
I think it would be fun, the only controls that would need to be added would be a zoom in/zoom out mode so you can see where you need to go (and not constantly scrolling)
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2009-09-13
, 13:11
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Posts: 110 |
Thanked: 215 times |
Joined on Apr 2008
@ Earth, 38.830000, -77.00000
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#23
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The Following User Says Thank You to Firebird8 For This Useful Post: | ||
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2009-09-13
, 13:53
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Posts: 397 |
Thanked: 99 times |
Joined on Jun 2008
@ Toronto, Ontario
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#24
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2009-09-13
, 19:08
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Posts: 110 |
Thanked: 215 times |
Joined on Apr 2008
@ Earth, 38.830000, -77.00000
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#25
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2009-09-13
, 23:06
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Posts: 18 |
Thanked: 1 time |
Joined on Aug 2009
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#26
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2009-09-14
, 00:50
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Posts: 110 |
Thanked: 215 times |
Joined on Apr 2008
@ Earth, 38.830000, -77.00000
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#27
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Edit 5:
Oh yea, don't forget to make your tracks robust for change, each simulation doesn't go through exactly the same as the last .
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2009-09-14
, 00:59
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Posts: 81 |
Thanked: 115 times |
Joined on Jan 2008
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#28
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is there a way to see what the governor is set at at any given time?
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2009-09-14
, 01:31
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Posts: 221 |
Thanked: 43 times |
Joined on Oct 2007
@ Sendai, Japan
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#29
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2009-09-14
, 09:22
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Posts: 110 |
Thanked: 215 times |
Joined on Apr 2008
@ Earth, 38.830000, -77.00000
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#30
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Tags |
entertainment, fun, game, slysics, time killer |
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The objective would be to make the sledder go from Point A to Point B, which would be placed randomly and are unmovable. You then need to draw your lines and get to Point B. The score could be based off of how few lines you draw to reach your goal, or the time it takes, or a combination of the two. I think it would make a good "party" game where you can pass the tablet from player to player and try to beat each others scores.
For a more difficult mode, objects blocking your path could be placed within the world.
I think it would be fun, the only controls that would need to be added would be a zoom in/zoom out mode so you can see where you need to go (and not constantly scrolling)